
#Eidetic spellcaster free
She may suppress and reactivate this immunity at will, as a free action.Įidetic Memory (Ex): At 6th level, the Cerebrex reaches the next level of her evolution: memory. Telepathic Immunity (Su): A Cerebrex of 5th level is immune to all forms of telepathy or mind reading.

This effect lasts one round per cerebrex level.īlindsense (Ex): At 5th level, the cerebrex's heightening senses grant her blindsense to 30 feet. Once per day, as a free action, she gains an enhancement bonus to Dexterity equal to one-half her cerebrex level. Symphony of Nerves (Su): A 4th-level cerebrex's neural networks are now highly sensitized. An unwilling target can make a Will save (DC 10+one-half cerebrex level+Charisma bonus) to negate the effect. The cerebrex must touch the creature, which provokes an attack of opportunity, to use this ability. Non-barbarians rage as a 1st-level barbarian, while barbarians rage as normal. Once per day, as a standard action, the cerebrex may either cause herself or another creature to enter a rage (as a barbarian), or alternatively to force a barbarian out of a rage. Scent (Su): At 2nd level, the cerebrex gains the scent ability (Monster Manual, page 314).Īggression Mastery (Su): At this point in her development, the 3rd-level cerebrex has mastered the areas of the brain responsible for aggression. When confronted by a puzzle, enigma, code, or riddle, she gains a circumstance bonus equal to her cerebrex level to any Intelligence checks or Intelligence-based skill checks necessary to solve it. If a character had more than one spellcasting class before becoming a Cerebrex, she must decide to which class she adds the new level for purposes of determining spells per day.Įnigma's Bane (Ex): A Cerebrex knows the way to the heart of any mystery. She does not, however, gain any other benefit a character of that class would have gained (improved chance of rebuking or controlling undead, metamagic or item creation feats, and so on), except for an increased effective level of spellcasting. Spells: At each even-numbered level gained in the Cerebrex class, a character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. only worth if you have alignment-based DC boost shenanigans), Disciple of Boccob (crafting at +1 CL for free) and Beleaguered Spellcaster (If you take 3x your caster level in damage from a single attack, you get a free maximize or extend - useless because you'll be dead).Weapon and Armor Proficiency: Cerebrexes gain no additional proficiency with any weapon or armor. The other options are Aligned Spellcaster (cast neutral spells as good spells etc. So if you have a DM that likes to steal your spellbook, he can't. You can prepare any spell you know from memory. You learn spells normally, have to pay the normal costs for copying spells ('for incenses' instead of paper & ink) and so on, but you commit them to memory. This feature can be really cool or totally worthless depending on your DM: You do not need a spellbook. Transmutation: +1 DC for any spell that you cast that alters a creature's form, kind, or type.Įidetic spellcaster. In addition, gain minor effects depending on school.Ībjuration: Double the duration of all non-instantaneous, non-permanent spells you cast on someone other than yourself.Ĭonjuration: +2 Dex/+2 Wis for any of your summoned monsters. Cast all spells of this school at +1 Caster Level. School Mastery Choose a school of magic (specialists must take specialization school).

Two important restrictions apply: You may not use other metamagic feats that day (but you can use the same feat with other spells as usual, preparing them), and you must have spell slots of the level that the modified spell would use if you didn't have the feat, so no free empowered ray of enfeeblement on L1. Becomes even better in conjunction with other feats that decrease metamagic costs. This might you could spontaneously empower three spells, or extend four. You will not have to decide on which spells you apply it during preparation, but on the fly just before casting.

#Eidetic spellcaster for free
You can use that feat for free & spontaneously a certain number of times: 5 - metamagic level adjustment. Impromptu Metamagic Chose a metamagic feat each day. I think the article you are looking for is "Transversed Arcana" in Dragon #357, Pages 88-89.
